Software Engineer, Engine Harmony
Roblox
About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Software Engineer on our Systems team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting. If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.
You will:
Develop engine code in C++ for sub-systems critical to the Roblox game engine
Work on sub-systems to harmonize resource usage to ensure gameplay works on various devices with varying CPU, memory and bandwidth capabilities
Work on optimization techniques to improve player engagement
Work on every application Roblox develops, from mobile phone clients to cloud-based servers
You have:
2+ years of experience solving complex, system-level problems in large-scale codebases.
Deep proficiency in C++ experience is preferred, but not required.
Good understanding of core systems fundamentals and low-level performance considerations.
Experience developing and shipping machine learning models is a strong plus.
Experience working in the guts of a game engine or passion and curiosity for learning about this technology.
A curiosity to want to learn and stay up-to-date on technology development.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$153,120—$196,750 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Responsibilities
- Develop C++ engine code for critical Roblox game engine subsystems.
- Harmonize resource usage so gameplay works across devices with varying CPU, memory, and bandwidth capabilities.
- Optimize systems to improve player engagement.
- Work across Roblox applications, including mobile clients and cloud-based servers.
Qualifications
- At least 2 years of experience solving complex system-level problems in large-scale codebases.
- Strong understanding of systems fundamentals and low-level performance considerations.
- C++ proficiency is preferred but not required.
- Experience working on a game engine or curiosity about game engine technology.
- Experience developing and shipping machine learning models is a plus.
- Curiosity and willingness to stay current with technology developments.
Benefits
- Eligible for equity compensation.
- Eligible for employee benefits.
Skills mentioned
About Roblox
Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility. What is Roblox? Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to learn, work, play, connect, communicate, and socialize in immersive digital experiences all built by a global community of creators. Powered by Creators Roblox is powered by a global community of millions of developers and creators who produce their own immersive multiplayer experiences each month using Roblox Studio, our intuitive desktop design tool. Any experience imaginable can be created on Roblox. How Popular? Roblox is ranked as one of the top entertainment platforms for audiences under the age of 18 based on average monthly visits and time spent (Comscore). Our popularity is driven purely by the community with millions of people signing up through word of mouth every month.
H-1B sponsorship history
Historical employer filing data was found for Roblox. The employer record includes 845 historical certified applications. This is employer-level history, not a guarantee that this role currently offers sponsorship.