Principal Software Engineer, GPU Compute
Roblox
About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Software Engineer on the Compute team, you will be the technical anchor for Roblox's GPU and AI accelerator capabilities. This is a battle-tested GPU expert role focused on the machine management layer and above: how GPU hosts are made production-ready, kept healthy, and turned into reliable compute for the workloads that depend on them. You will own the hard problems that show up only at scale, from driver and firmware management to GPU health, reliability, and performance across a rapidly growing fleet of accelerators spanning Roblox data centers and cloud environments. You will set the technical direction for GPU compute and up-level the entire organization's GPU expertise.
You will:
Serve as the GPU technical leader for the Compute team, partnering across Kubernetes, Machine Bootstrap, Networking, and Cloud to drive GPU strategy end to end.
Own the GPU host lifecycle above raw fleet management: driver, firmware, and CUDA stack management, GPU health and telemetry, and remediation of GPU-specific failures (XID errors, ECC, thermal, NVLink and fabric faults).
Architect how GPU capacity is exposed to compute platforms, including scheduling, isolation, and integration with Kubernetes for GPU and AI workloads.
Drive GPU reliability and performance at fleet scale, defining the detection, diagnosis, and automated repair of unhealthy accelerators before they impact production.
Evaluate and onboard new GPU and AI accelerator platforms, networking topologies (NVLink, InfiniBand, RoCE), and multi-node training and inference patterns.
Establish the standards, tooling, and APIs that let other engineering teams consume GPU compute safely and efficiently, reducing toil and raising the bar for the org.
You have:
10+ years of experience building and operating large-scale distributed systems and infrastructure.
Deep, hands-on GPU expertise at the machine management layer and above: GPU host provisioning, driver and firmware lifecycle, GPU health and reliability, and the realities of running accelerators in production.
A track record as an expert for compute, not just fleet management, with the scars to prove you have scaled GPU or accelerator infrastructure that other teams depend on.
Strong proficiency in Go or other well-structured programming languages.
Experience operating GPU and AI workloads in production, including familiarity with CUDA, GPU scheduling, and high-performance networking (NVLink, InfiniBand, RoCE).
Familiarity with Kubernetes for GPU workloads and with bare-metal concepts (firmware, BMC/IPMI/Redfish, OS imaging) is a strong plus.
A history of being the anchor expert that an organization relies on for its hardest GPU and compute problems, and the leadership to up-level the engineers around you.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$345,040—$399,420 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Responsibilities
- Lead GPU technical strategy for the Compute team and partner across Kubernetes, machine bootstrap, networking, and cloud teams.
- Own GPU host lifecycle, including driver and firmware management, health telemetry, and remediation of accelerator failures.
- Architect GPU capacity exposure, scheduling, isolation, and Kubernetes integration for GPU and AI workloads.
- Improve fleet-scale GPU reliability and performance through detection, diagnosis, and automated repair.
- Evaluate and onboard GPU and AI accelerator platforms, networking topologies, and multi-node workload patterns.
- Establish standards, tooling, and APIs for safe and efficient GPU compute consumption.
Qualifications
- 10+ years of experience building and operating large-scale distributed systems and infrastructure.
- Deep hands-on expertise in GPU host provisioning, driver and firmware lifecycle, GPU health, and production reliability.
- Track record scaling GPU or accelerator infrastructure used by other teams.
- Strong proficiency in Go or another well-structured programming language.
- Experience operating GPU and AI workloads in production, including CUDA, GPU scheduling, and high-performance networking.
- Leadership experience serving as an organizational expert and developing other engineers.
- Familiarity with Kubernetes GPU workloads and bare-metal concepts such as firmware, BMC/IPMI/Redfish, and OS imaging is a plus.
Benefits
- Equity compensation
- Employee benefits
Skills mentioned
About Roblox
Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility. What is Roblox? Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to learn, work, play, connect, communicate, and socialize in immersive digital experiences all built by a global community of creators. Powered by Creators Roblox is powered by a global community of millions of developers and creators who produce their own immersive multiplayer experiences each month using Roblox Studio, our intuitive desktop design tool. Any experience imaginable can be created on Roblox. How Popular? Roblox is ranked as one of the top entertainment platforms for audiences under the age of 18 based on average monthly visits and time spent (Comscore). Our popularity is driven purely by the community with millions of people signing up through word of mouth every month.
H-1B sponsorship history
Historical employer filing data was found for Roblox. The employer record includes 845 historical certified applications. This is employer-level history, not a guarantee that this role currently offers sponsorship.