Staff Machine Learning Engineer (Applied Modeling) - League of Legends
Riot Games
About the role
At Riot, we are investing in League of Legends to grow the game for generations to come. As player needs become more varied and our experiences become more dynamic, machine learning is an increasingly important part of how we help players discover the right experiences, make better decisions in and around the game, and find fair, compelling matches.
As a Staff Machine Learning Engineer in League of Legends, you will build applied machine learning systems that directly improve player experience. You will work across player and product problems through data, modeling, experimentation, launch, and iteration, partnering closely with League product, design, Insights, game engineering, and service engineering teams. Your work could span across personalized player experiences, in-game systems, and matchmaking.
You will report to the Data Engineering Director in League of Legends and operate as a deeply embedded technical partner to the game team. You will also help strengthen craft standards, knowledge sharing, and technical quality across Riot’s growing ML engineering discipline.
Responsibilities
Own end-to-end ML solutions for player-facing problems across personalization, game systems, and matchmaking, from problem framing through production launch and ongoing iteration.
Set technical direction for a League ML domain and create reusable modeling, evaluation, and operating patterns that raise the bar beyond your immediate team.
Build models, recommenders, ranking systems, and decision logic that help players discover the right champions, builds, modes, content, and return paths based on their needs and context.
Develop ML approaches that improve in-game systems and matchmaking quality, balancing player experience, fairness, reliability, and operational constraints.
Partner closely with product managers, designers, analysts, and engineers to shape ambiguous opportunities into clear technical plans and shipped player-facing features.
Translate gameplay, behavioral, and product telemetry into reliable signals and evaluation frameworks.
Design and run experiments to evaluate model quality, player impact, and system tradeoffs.
Work directly with game and service engineers to integrate models into League systems and services, including helping define instrumentation and telemetry when needed.
Operate independently across multiple partner groups, driving multi-month work with limited day-to-day oversight.
Contribute to the ML engineering community at Riot through peer reviews, documentation, craft standards, and shared learnings.
Help establish robust monitoring, observability, and support practices for live ML systems as they scale.
Required Qualifications
Bachelor’s degree or higher in Computer Science, Machine Learning, Statistics, or a related quantitative field, or equivalent practical experience.
6+ years of experience delivering ML systems in production, including 3+ years in applied modeling or ML research roles.
Evidence that your modeling choices have been adopted beyond your immediate team — whether through reusable patterns, shared architectures, or influence on how others approach problems.
History of working with complex or unconventional data sources where off-the-shelf feature engineering doesn’t apply.
Experience in production environments with interacting models, feedback loops, or systems where model behavior has downstream consequences beyond a single prediction.
Comfort with ambiguity — you’ve shipped in situations where the success metric, the right approach, or both were unclear at the start.
Track record mentoring engineers across roles and levels; evidence of raising the bar for people around you.
Excellent written and verbal communication.
Background in reinforcement learning, imitation learning, generative models, or simulation-based training in interactive environments is a plus.
Experience bridging research and production — translating papers or prototypes into reliable shipped systems — is a plus.
Familiarity with ML platform components (model serving, feature stores, ML observability) is a plus.
Passion for player experience, games, or creative technology.
Desired Qualifications
Experience building ML systems for games, live service products, consumer personalization, or other player-facing digital products.
Experience with matchmaking, recommendations, multi-objective optimization, or other systems that must balance competing goals.
Familiarity with causal inference, uplift modeling, contextual bandits, reinforcement learning, or other approaches useful for adaptive player experiences.
Experience integrating models into latency-sensitive or high-reliability production environments.
Experience defining telemetry or instrumentation needs in close partnership with software engineers.
Familiarity with responsible AI practices, including fairness, safety, transparency, and operational trustworthiness.
Comfort collaborating across a central craft organization and an embedded product team model.
For this role, you’ll find success through
Strong applied ML craft
Independent execution in ambiguous spaces
Thoughtful collaboration with product, design, engineering, and Insights partners
Decision-making that prioritizes player value and long-term system health
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Responsibilities
- Own production ML solutions for player-facing problems from initial framing through launch and iteration.
- Set technical direction and establish reusable modeling, evaluation, and operating practices.
- Build models, recommenders, ranking systems, and decision logic for personalization, in-game systems, and matchmaking.
- Translate gameplay and product telemetry into reliable signals and evaluation frameworks.
- Design experiments to assess model quality, player impact, and system tradeoffs.
- Partner with product, design, Insights, game engineering, and service engineering teams to ship ML features.
- Drive multi-month work independently and mentor peers across Riot's ML engineering discipline.
- Establish monitoring, observability, and support practices for live ML systems.
Qualifications
- Bachelor's degree or higher in Computer Science, Machine Learning, Statistics, or a related quantitative field, or equivalent practical experience.
- 6+ years delivering production ML systems, including 3+ years in applied modeling or ML research.
- Demonstrated influence beyond an immediate team through reusable patterns, shared architectures, or technical direction.
- Experience working with complex data and production systems involving interacting models, feedback loops, or downstream consequences.
- Track record of mentoring engineers and communicating effectively.
- Experience bridging ML research or prototypes with reliable production systems is a plus.
- Background in games, live service products, consumer personalization, recommendations, matchmaking, or player-facing systems is valued.
Benefits
- Incentive compensation and equity
- 401(k) with company match
- Medical, dental, vision, and life insurance
- Short- and long-term disability coverage
- Open paid time off and flexible work schedules
- Parental leave
Skills mentioned
About Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process
H-1B sponsorship history
Historical employer filing data was found for Riot Games. The employer record includes 506 historical certified applications. This is employer-level history, not a guarantee that this role currently offers sponsorship.