Software Engineer III - OpenXR Developer

Hired
RemoteFull-time$130,000–$200,000Posted Aug 30, 2026

About the role

Role: Software Engineer III - OpenXR Developer

Location: Remote

Employment Type: Full-time

Compensation: Competitive salary commensurate with experience, qualifications, and location. Indicative range: $130,000 – $200,000 (USD equivalent), plus benefits.

Role Overview

We are hiring a Software Engineer III with OpenXR expertise to build cross-platform XR experiences. The role combines deep graphics and runtime engineering with XR-specific expertise — shipping experiences that work across headsets and platforms.

Key Responsibilities

  • Build and maintain XR applications using OpenXR and adjacent SDKs
  • Implement rendering, input, and runtime integration for headsets
  • Optimise performance, frame timing, and latency for XR workloads
  • Build cross-platform abstractions across Quest, Vision, SteamVR, and others
  • Conduct code reviews and contribute to architectural decisions
  • Partner with design and product on XR interaction patterns

Required Skills and Qualifications

  • 4+ years building production software, including XR or graphics work
  • Strong proficiency in C++ and modern graphics APIs (Vulkan, DirectX, OpenGL)
  • Hands-on experience with OpenXR or comparable XR runtimes
  • Familiarity with Unity or Unreal Engine is a plus
  • Experience with shaders, rendering pipelines, and performance optimisation
  • Solid software engineering fundamentals

What You'll Bring

  • Curiosity to dig into systems and turn findings into shipped improvements
  • Strong written communication and ability to explain technical decisions
  • A test-and-learn mindset; you ship fast, measure, and iterate
  • Comfort working asynchronously across time zones

What We Offer

  • Fully remote, flexible work hours
  • Performance-based bonus structure
  • Annual learning & development stipend
  • Health and wellness benefits (varies by location)
  • Opportunity to work on high-scale, real-world impact projects

Equal Opportunity Statement

This is an equal opportunity role. Applications are welcomed from all qualified individuals regardless of race, color, ethnicity, nationality, gender, gender identity or expression, sexual orientation, age, religion, disability, marital status, or any other characteristic protected by applicable law. All hiring decisions are based solely on qualifications, skills, and demonstrated ability.

Responsibilities

  • Build and maintain XR applications using OpenXR and adjacent SDKs
  • Implement rendering, input, and runtime integration for headsets
  • Optimise performance, frame timing, and latency for XR workloads
  • Build cross-platform abstractions across Quest, Vision, SteamVR, and others
  • Conduct code reviews and contribute to architectural decisions
  • Partner with design and product on XR interaction patterns

Qualifications

  • 4+ years building production software, including XR or graphics work
  • Strong proficiency in C++ and modern graphics APIs (Vulkan, DirectX, OpenGL)
  • Hands-on experience with OpenXR or comparable XR runtimes
  • Familiarity with Unity or Unreal Engine is a plus
  • Experience with shaders, rendering pipelines, and performance optimisation
  • Solid software engineering fundamentals

Benefits

  • Fully remote, flexible work hours
  • Performance-based bonus structure
  • Annual learning & development stipend
  • Health and wellness benefits (varies by location)
  • Opportunity to work on high-scale, real-world impact projects

Skills mentioned

C++System DesignPerformance OptimizationAPI IntegrationCross-Platform DevelopmentDebuggingConcurrencyMultithreadingSystems EngineeringSoftware Testing

About Hired

Hired. Hire faster. Hire smarter. Hire without the noise. Hired is a modern recruitment agency built for companies that need exceptional talent without the delays of traditional hiring. We simplify every stage of the recruitment process—from sourcing and screening to interviews and placement—so businesses can focus on growth while we find the right people. The hiring market moves fast. Great candidates don't stay available for long. That's why we combine experienced recruiters, intelligent sourcing strategies, and efficient hiring workflows to deliver qualified talent when it matters most. What we do: * Permanent, contract, and temporary recruitment * Executive and specialist hiring * High-volume and urgent staffing projects * End-to-end candidate sourcing and screening * Interview coordination and recruitment support Who we work with: * Startups scaling rapidly * Growing SMEs * Enterprise organisations * Global businesses building high-performing teams Our approach: No unnecessary delays. No irrelevant CVs. No complicated recruitment process. Just qualified professionals, efficient hiring, and a recruitment experience designed around your business goals. Whether you're hiring one critical employee or building an entire team, Hired delivers recruitment solutions that help organisations move forward with confidence. Hired — Connecting great companies with exceptional talent.

Staffing and Recruiting11-50 employees